Bouncing to Disk

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Once your project is finished, you need to move it out of ProTools for use elsewhere. There are a couple of different ways to do this, and each method has its own purpose. This section covers Bouncing to Disk, which exports a project in real time. For this reason, the method works best for short pieces, and provides you with a final chance to listen to the entire piece as it is being bounced. If you're working with a longer piece, bouncing may not be the best or most time efficient method. Instead, you'd want to try Consolidating Tracks and Exporting Files.

1. When you're ready to bounce, use the selector tool Select.png to highlight from the end of your piece to 00:00:00 on the timeline. This tells Pro Tools where to start and stop the bounce. Be sure to un-mute all tracks you want included in the bounce, and mute any unwanted tracks! Also, double check that you have a half second of silence at the beginning.

  • Note that in the example below, we have both muted the undesired track, and left a half second of silence at the very beginning.

2. Once you've selected your desired audio tracks, go to File -> Bounce to -> Disk..., or type Option + Apple + B.


Picture 6.jpg


3. You will then be prompted to choose how you would like the audio formatted and where you would like to save the bounced file. Make sure that your settings match the following:
File Type - WAV, Format - Stereo, Bit Depth - 16, Sample Rate - 44.1 as shown in the example below. In addition, be sure you are saving your file in the "Bounced Files" folder within your project folder as "(Script Date) + (Script Name)."


Bounce options.png


4. Hit Bounce, and your audio will begin bouncing in real time. This is the perfect opportunity to give your project one final listen to make sure that it sounds great from start to finish. When this process is complete, your project is ready to be used.

Your next step will be to upload your finished product to the Wide Orbit Automation System, which allows your piece to be played on the air.

Visit Wide Orbit Upload Procedure to learn how!